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Old Oct 15, 2007, 08:23 PM // 20:23   #21
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Quote:
Originally Posted by Aera
How about Classic Skill Weekend

Reset all the skills to the way they were in the very beginning of Guild Wars, so no nerfs whatsoever.

We can play boon prots again, and for the noobs iway etc
I'll be the first to buy stacks of ectos
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Old Oct 15, 2007, 08:32 PM // 20:32   #22
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Quote:
Originally Posted by Winterclaw
Well, we'll have another double something next week, followed by a halloween one. It'd be nice if Anet moved away from the reduced grind ideas (because they aren't fixing the real problems of the game) and do some things that are more fun oriented.

1. How about a random shout weekend where in PvE, every time someone uses a skill, a random shout will happen. It could be anything currently in the game or some new effects just for the weekend.

2. A while ago, I suggested a siege devourer vs NF wurm PvP arena weekend... That'd be fun.

3. New boss weekend... Add a few bosses that last just for a week-end and maybe give them greens that can only be farmed in that time.

4. Ecto-drop weekend, where every mob has a 3% chance of dropping several ectos when you kill it.

5. Pre-portal weekend. Add an alternate reality area of pre-searing ascalon where the searing never occured. It'd be level 20 or so and after the weekend, it'd be possible to return there whenever you want... and at a portal from all the chapters.

6. Elite weekend; where in both PvP and PvE everyone is given a bar of 8 preset elites based on primary and sub class (maybe 5 from primary 2 from sub and a res).

7. Guarenteed gold weekend, where all treasure chests opened with a lock pick will give you a gold item or an elite tome, gaurenteed.

8. Green vendor weekend... a merchant appears in each town selling all non-endgame and non-elite area greens. All greens are sold for 5k.

9. Emperor's clothing weekend: all armor is invisible.

10. Death by bunny weekend: all mobs including end-game bosses look like bunnies for a weekend.

11. Gwen's revenge weekend... in all HM zones child gwen will come back as a boss-like mob with multiple elites on her bar and travel in packs of 10 (one of each class). For example the el version might have mind blast, SF, SH, mist form, invoke lightning, and sandstorm. Killing all ten of the gwens will be required for vanqing the zone, but they'd drop a Green Flute specced for that gwen's respective class as a random drop.

rofl, all of those would either break the game, or are stupid (naked weekend? wtf)


well devouerer vs wurms would be ok i guess
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Old Oct 15, 2007, 08:40 PM // 20:40   #23
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Lockpick drop weekend...

have Lockpicks drop in normal areas, and increase drop rate in HM.
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Old Oct 15, 2007, 08:55 PM // 20:55   #24
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personally im tired of the rotating weekends, make it something every weekend for all 3 pve/pvp/gvg
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Old Oct 15, 2007, 11:16 PM // 23:16   #25
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blurry weekend: All alcohol effects last 2x and give 2x points towards the track.

randomized HA weekend: after a team wins 1 round it is disbanned and reassembled with random "winning" players. the random teams that win in HoH get x2 balth faction and 2x chest drops and 3x fame.

end game bosses rampage weekend: oooh nooooes they have escaped and will spawn RANDOMLY in zones, across all 4 games.
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Old Oct 15, 2007, 11:38 PM // 23:38   #26
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I got an idea for a PVE based weekend! Marriages. Since most of us arn't going to ever get married anyways, why not put them in the game!
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